July 15, 2010

Robot Walk Cycle

Game development is really fun, especially figuring out timing on different characters. Here’s a preview of what this bot’s walk cycle would look like.

October 9, 2009
March 13, 2009

Coloring one of the characters in this new project I’m involved in. Click here to watch it at a higher resolution. No sound!

On a long enough timeline, the survival rate for everyone drops to zero.