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<channel>
	<title>The Devil&#039;s Garage &#187; Concept</title>
	<atom:link href="http://www.devilsgarage.com/category/concept/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.devilsgarage.com</link>
	<description>Online Portfolio of Game Animator - Ajay Karat</description>
	<lastBuildDate>Thu, 02 Feb 2012 08:31:40 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Goat from Bad Egg Pitch</title>
		<link>http://www.devilsgarage.com/character-design/goat-from-bad-egg-pitch/</link>
		<comments>http://www.devilsgarage.com/character-design/goat-from-bad-egg-pitch/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 08:29:33 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Brandissimo! Inc]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=8133</guid>
		<description><![CDATA[Character Design Concept - Goat ]]></description>
			<content:encoded><![CDATA[<p><a title="Character Design Concept - Goat" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2012/02/badEgg-characters-goat.jpg"><img class="alignnone size-medium wp-image-8134" title="badEgg-characters-goat" src="http://www.devilsgarage.com/wp-content/uploads/2012/02/badEgg-characters-goat-475x475.jpg" alt="Character Design Concept - Goat" width="475" height="475" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Vretta Illustrations</title>
		<link>http://www.devilsgarage.com/caricature/vretta-illustrations/</link>
		<comments>http://www.devilsgarage.com/caricature/vretta-illustrations/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 03:05:09 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Caricature]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Vretta]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=7662</guid>
		<description><![CDATA["Cloud Learning Expert" - Illustrations]]></description>
			<content:encoded><![CDATA[<p>Worked on a few illustrations for Vretta&#8217;s cloud-learning blog</p>
<p><a title="Cloud Learning Expert" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/08/Cloud-Learning-expert.jpg"><img class="alignnone size-medium wp-image-7663" title="Cloud-Learning-expert" src="http://www.devilsgarage.com/wp-content/uploads/2011/08/Cloud-Learning-expert-475x366.jpg" alt="Cloud Learning Expert" width="475" height="366" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Doodle- Girl Smoking</title>
		<link>http://www.devilsgarage.com/concept/doodle-girl-smoking/</link>
		<comments>http://www.devilsgarage.com/concept/doodle-girl-smoking/#comments</comments>
		<pubDate>Wed, 03 Aug 2011 12:17:10 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Life Art]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=7536</guid>
		<description><![CDATA[Girl Smoking Pose]]></description>
			<content:encoded><![CDATA[<p><a title="Girl Smoking" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/08/girl-smoking.jpg"><img class="alignnone size-medium wp-image-7537" title="Girl Smoking" src="http://www.devilsgarage.com/wp-content/uploads/2011/08/girl-smoking-244x475.jpg" alt="Girl Smoking" width="244" height="475" /></a></p>
<p>Sketchbook does a pretty decent job rendering pencil strokes, But I really need to find a suitable alternative to Smooth News Print and Pierre Noire Conte.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Planet Creds – Early Concept Logos</title>
		<link>http://www.devilsgarage.com/concept/planet-creds-early-concept-logos/</link>
		<comments>http://www.devilsgarage.com/concept/planet-creds-early-concept-logos/#comments</comments>
		<pubDate>Wed, 03 Aug 2011 09:14:42 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Logo Design]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=7532</guid>
		<description><![CDATA[Planet Cred Logo Concepts ]]></description>
			<content:encoded><![CDATA[<p><a title="Planet Creds - Logo Concepts " rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/08/PClogo.jpg"><img class="alignnone size-medium wp-image-7533" title="Planet Creds - Logo Concepts " src="http://www.devilsgarage.com/wp-content/uploads/2011/08/PClogo-475x366.jpg" alt="Planet Creds - Logo Concepts " width="475" height="366" /></a></p>
<p>I had worked on some early concept logos for my buddie&#8217;s application &#8211; Planet Creds. This is the end result of our brainstorming session.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Flow Study</title>
		<link>http://www.devilsgarage.com/analysis/game-flow-study/</link>
		<comments>http://www.devilsgarage.com/analysis/game-flow-study/#comments</comments>
		<pubDate>Thu, 14 Jul 2011 02:27:07 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=7466</guid>
		<description><![CDATA[Game flow study of Dad 'n Me, Cannon Bods and Portal Defender]]></description>
			<content:encoded><![CDATA[<p>This post is a quick visual experiment to observe UX flow for the following three games.</p>
<ul>
<li><a href="http://www.newgrounds.com/portal/view/254456" target="_blank">Dad n&#8217; Me</a></li>
<li><a href="http://www.newgrounds.com/portal/view/367605" target="_blank">Cannon Bods</a></li>
<li><a href="http://www.newgrounds.com/portal/view/484931" target="_blank">Portal Defender</a></li>
</ul>
<div class='separator  alpha omega'><hr/></div>
<h3>Dad n&#8217; Me</h3>
<p><a href="http://www.newgrounds.com/portal/view/254456"><img class="alignnone size-full wp-image-7494" title="dad-n-me" src="http://www.devilsgarage.com/wp-content/uploads/2011/07/dad-n-me.jpg" alt="dad-n-me" width="475" height="334" /></a></p>
<p><a href="http://www.newgrounds.com/portal/view/254456" target="_blank">Dad n&#8217; Me</a> (DnM) is a multi-level, side-scroll, smash and bash game from Dan Paladin and Tom Fulp. Wearing a white mask, one plays as the purple biped beating and bullying kids. The player can interact with the environment like picking and throwing elements or exploding them by punching it. DnM also features a  mini-soccer game which provides good game-play variation. As of today, the game has received over 15 million game plays and has been well received by the <a href="http://www.newgrounds.com/portal/reviews/254456" target="_blank">Newgrounds</a> community.</p>
<p>Studying the user-experience flow of DnM, this game has a large number of stopping screens. This is probably because the game art assets were updated later to accommodate new information. The updated splash and end pages of the game serves as a callout box to the release of the console game by the same creators. Both the intro animations and the death animation are well integrated into the story.</p>
<p><a title="User Experience flow for the game &quot;Dad 'n Me&quot;" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/07/GameFlow-DadnMe2.jpg"><img class="alignnone size-thumbnail wp-image-7477" title="GameFlow-Dad'nMe2" src="http://www.devilsgarage.com/wp-content/uploads/2011/07/GameFlow-DadnMe2-150x150.jpg" alt="User Experience flow for the game &quot;Dad 'n Me&quot;" width="150" height="150" /></a></p>
<div class='separator  alpha omega'><hr/></div>
<h3>Cannon Bods</h3>
<p><a href="http://www.newgrounds.com/portal/view/367605"><img class="alignnone size-full wp-image-7496" title="Cannon-Bods" src="http://www.devilsgarage.com/wp-content/uploads/2011/07/Cannon-Bods.jpg" alt="Cannon Bods" width="475" height="323" /></a></p>
<p><a href="http://www.newgrounds.com/portal/view/367605" target="_blank">Cannon Bods</a> is matching game at heart, where one has to shoot matching pirates out of a cannon to the parachuting pirates raining from the sky. Use the mouse to control the angle and strength of the cannon shots and create a chain reaction with well placed pirates that rebound off the edge causing more damage. The game is filled with a few surprises and is worth a good casual game. As of today, the game has received over 186k  game plays.</p>
<p>Looking at the user-experience flow of Cannon Bods, the starting experience contains two advertisements and the gamer previews the splash. The game requires at least three clicks to get to the game-play.</p>
<p><a title="User Experience Flow - Cannon Bods" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/07/GameFlow-CannonBods.jpg"><img class="alignnone size-thumbnail wp-image-7481" title="GameFlow-CannonBods" src="http://www.devilsgarage.com/wp-content/uploads/2011/07/GameFlow-CannonBods-150x150.jpg" alt="User Experience Flow - Cannon Bods" width="150" height="150" /></a></p>
<div class='separator  alpha omega'><hr/></div>
<h3>Portal Defender</h3>
<p><a href="http://www.newgrounds.com/portal/view/484931"><img class="alignnone size-full wp-image-7492" title="portal-defender" src="http://www.devilsgarage.com/wp-content/uploads/2011/07/portal-defender.jpg" alt="portal-defender" width="475" height="334" /></a></p>
<p><a href="http://www.newgrounds.com/portal/view/484931" target="_blank">Portal Defender</a> is a hack-n-slash side scroll game that pays homage to Castle Crashing the Beard and Pico Blast. One gets to play as Tom Fulp, Dan Paladin or unlock any of the remaining four players. Using a variety of moves, fight a large range of bad guys and mini bosses. The game has received over two million game-plays.</p>
<p>For a game with a well-deserved long play, Portal Defender can be justified for it&#8217;s relatively large number of screens before game-play. The end animation is very simple and gives the user the choice to jump back to the character selection page. This offer the gamer a variety of choices with these mixed game variables.</p>
<p><a title="User Experience Game Flow - Portal Defender" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/07/GameFlow-Portal-defender.jpg"><img class="alignnone size-thumbnail wp-image-7484" title="GameFlow-Portal-defender" src="http://www.devilsgarage.com/wp-content/uploads/2011/07/GameFlow-Portal-defender-150x150.jpg" alt="User Experience Game Flow - Portal Defender" width="150" height="150" /></a> <a title="Portal Defender" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/07/GameFlow-Portal-defender1.jpg"><img class="size-thumbnail wp-image-7485 alignnone" title="GameFlow-Portal-defender1" src="http://www.devilsgarage.com/wp-content/uploads/2011/07/GameFlow-Portal-defender1-150x150.jpg" alt="User Experience Game Flow - Portal Defender" width="150" height="150" /></a></p>
<div class='separator  alpha omega'><hr/></div>
<p>Studying these there games, we can point out that all the three games have a bunch of screen stoppers that serves as a marketing/ad-revenue generating model. This is a necessity as it is one of the many ways to monetize  indie-based web games. I guess the big challenge for game designers is to find a good balance of UX and screen stoppers.The basic need to fulfill this requirement would be to create a smooth and uninterrupted game UX, yet be profitable to the developer.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reddit /r/Tamil Logo</title>
		<link>http://www.devilsgarage.com/concept/reddit-tamil-logo/</link>
		<comments>http://www.devilsgarage.com/concept/reddit-tamil-logo/#comments</comments>
		<pubDate>Thu, 23 Jun 2011 05:06:44 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Lineart]]></category>
		<category><![CDATA[Logo Design]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[reddit]]></category>
		<category><![CDATA[Designs]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=6396</guid>
		<description><![CDATA[Reddit logo request for /r/Tamil ]]></description>
			<content:encoded><![CDATA[<p><a title="Reddit Tamil Logo" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/06/Logo-Tamil1.png"><img class="size-full wp-image-6397 alignnone" title="Logo-Tamil1" src="http://www.devilsgarage.com/wp-content/uploads/2011/06/Logo-Tamil1.png" alt="Reddit Tamil Logo" width="280" height="85" /></a></p>
<p><a title="Reddit Tamil Logo" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/06/Logo-Tamil2.png"><img class="alignnone size-full wp-image-6398" title="Logo-Tamil2" src="http://www.devilsgarage.com/wp-content/uploads/2011/06/Logo-Tamil2.png" alt="Reddit Tamil Logo alternative" width="280" height="85" /></a></p>
<p><a title="Reddit Tamil Logo" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/06/Logo-Tamil3.png"><img class="alignnone size-full wp-image-6399" title="Logo-Tamil3" src="http://www.devilsgarage.com/wp-content/uploads/2011/06/Logo-Tamil3.png" alt="Reddit Tamil Logo alternative 1" width="280" height="85" /></a></p>
<p>Cranked this out later this evening. Reddit (international-most-awesome-news-site) had a section where redditors can request for logos to be placed on sub-forums created. For this particular request, the sub-reddit<a href="http://www.reddit.com/r/tamil" target="_blank"> /r/Tamil</a> had requested a logo that resembled the language <a href="http://en.wikipedia.org/wiki/Tamil_language" target="_blank"><em>Tamil</em></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LulzSec</title>
		<link>http://www.devilsgarage.com/concept/lulzsec/</link>
		<comments>http://www.devilsgarage.com/concept/lulzsec/#comments</comments>
		<pubDate>Sat, 18 Jun 2011 04:27:17 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Lineart]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=6311</guid>
		<description><![CDATA[LulzSec Logo render]]></description>
			<content:encoded><![CDATA[<p><a title="LulzSec" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/06/lulzSec.jpg"><img class="alignnone size-medium wp-image-6319" title="lulzSec" src="http://www.devilsgarage.com/wp-content/uploads/2011/06/lulzSec-263x475.jpg" alt="LulzSec" width="263" height="475" /></a></p>
<p><a title="Lulz Sec" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/06/LulzSec.jpg"></a><a href="http://lulzsecurity.com" target="_blank">LulzSec</a> is a gray hat group of <em>hackers. </em>(<a href="http://www.pcworld.com/article/229316/lulz_boat_hacks_sonys_harbor_faq.html" target="_blank">source</a>).<br />
This is the <a href="http://upload.wikimedia.org/wikipedia/en/3/37/Lulz_Security.jpg" target="_blank">character</a> that represents Lulz Security (<a href="http://en.wikipedia.org/wiki/LulzSec" target="_blank">wikipedia source</a>).</p>
<p>Here are some concepts that I did drawing influences from that character.</p>
<p><a title="Lulz Sec" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/06/LulzSec.jpg"><img class="size-full wp-image-6304 alignnone" title="LulzSec" src="http://www.devilsgarage.com/wp-content/uploads/2011/06/LulzSec.jpg" alt="LulzSec - Concept Design" width="433" height="355" /></a></p>
<p>Update: Just to be very clear, I don&#8217;t endorse LulzSec, I just like the logo.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>David Snyder @ Brandissimo</title>
		<link>http://www.devilsgarage.com/concept/david-snyder-brandissimo/</link>
		<comments>http://www.devilsgarage.com/concept/david-snyder-brandissimo/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 06:53:30 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Animation]]></category>
		<category><![CDATA[Brandissimo! Inc]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Pixel]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=6276</guid>
		<description><![CDATA[Flash animation of David Snyder working on his computer.]]></description>
			<content:encoded><![CDATA[<p>
<object width="450" height="220">
<param name="movie" value="http://www.devilsgarage.com/wp-content/uploads/2011/06/brandissimo-david-snyder.swf"></param>
<param name="quality" value="high"></param>
<param name="wmode" value="window"></param>
<param name="menu" value="false"></param>
<param name="bgcolor" value="#FFFFFF"></param>
<embed type="application/x-shockwave-flash" width="450" height="220" src="http://www.devilsgarage.com/wp-content/uploads/2011/06/brandissimo-david-snyder.swf" quality="high" bgcolor="#FFFFFF" wmode="window" menu="false" ></embed>
</object>
</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New York City</title>
		<link>http://www.devilsgarage.com/concept/new-york/</link>
		<comments>http://www.devilsgarage.com/concept/new-york/#comments</comments>
		<pubDate>Thu, 16 Jun 2011 03:45:58 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Background]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[line art]]></category>
		<category><![CDATA[Lineart]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=6252</guid>
		<description><![CDATA[Just trying my hands on some lineart render of New York cityscape.]]></description>
			<content:encoded><![CDATA[<p><a title="New York City" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/06/newyork-lineart.jpg"><img class="alignnone size-medium wp-image-6253" title="newyork-lineart" src="http://www.devilsgarage.com/wp-content/uploads/2011/06/newyork-lineart-363x475.jpg" alt="Line art of New York City" width="363" height="475" /></a></p>
<p>Just trying my hands on some lineart render of New York cityscape.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reddit KickassDay Logo</title>
		<link>http://www.devilsgarage.com/concept/reddit-kickassday-logo/</link>
		<comments>http://www.devilsgarage.com/concept/reddit-kickassday-logo/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 09:14:19 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Lineart]]></category>
		<category><![CDATA[Logo Design]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[reddit]]></category>
		<category><![CDATA[Caricature]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=6243</guid>
		<description><![CDATA[Logo design for the sub-reddit /r/kickassday]]></description>
			<content:encoded><![CDATA[<p><a rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/06/Reddit-kickass2.jpg"><img class="alignnone size-full wp-image-6244" title="Reddit-kickass2" src="http://www.devilsgarage.com/wp-content/uploads/2011/06/Reddit-kickass2.jpg" alt="Reddit Kickass Day Logo" width="360" height="120" /></a></p>
<p><a href="http://www.devilsgarage.com/wp-content/uploads/2011/06/Reddit-kickass-01.jpg"><img class="alignnone size-full wp-image-6245" title="Reddit-kickass-01" src="http://www.devilsgarage.com/wp-content/uploads/2011/06/Reddit-kickass-01.jpg" alt="Reddit Kickass Day Logo Small" width="120" height="40" /></a></p>
<p>This is a logo design submission for a sub-forum on Reddit called &#8216;<a href="http://www.reddit.com/r/kickassday" target="_blank">kickassday</a>&#8216;. I decided to work around an homage to the comic-book and the groups name. The comic was illustrated by John Romita, Jr.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Girl walking her dog</title>
		<link>http://www.devilsgarage.com/character-design/girl-walking-her-dog/</link>
		<comments>http://www.devilsgarage.com/character-design/girl-walking-her-dog/#comments</comments>
		<pubDate>Fri, 20 May 2011 08:42:02 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Brandissimo! Inc]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Character Development]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=6098</guid>
		<description><![CDATA[Illustration collection of a Girl walking her dog. ]]></description>
			<content:encoded><![CDATA[<p>This collection of concept illustrations show a few variety of styles of a <em>girl walking her dog</em>. On quickly roughing out poses, the rest of the task involved researching fashion. The target audience for this pitch are trend-setting, hipster/ early adapters.</p>
<p><a rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/05/girl-walking-the-dog.gif"><img class="size-large wp-image-6099 alignnone" title="girl-walking-the-dog" src="http://www.devilsgarage.com/wp-content/uploads/2011/05/girl-walking-the-dog-415x700.gif" alt="Illustrations of 5 girls, some of them walking a dog, some of them standing" width="415" height="700" /></a></p>
<p><a rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/05/girl-walking-the-dog1.gif"><img class="alignnone size-large wp-image-6109" title="girl-walking-the-dog1" src="http://www.devilsgarage.com/wp-content/uploads/2011/05/girl-walking-the-dog1-415x700.gif" alt="pencil illustrations of girls walking the dog" width="415" height="700" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mucha Lucha &#8211; The Match Before Christmas</title>
		<link>http://www.devilsgarage.com/concept/mucha-lucha/</link>
		<comments>http://www.devilsgarage.com/concept/mucha-lucha/#comments</comments>
		<pubDate>Tue, 17 May 2011 09:20:26 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[linkAnim]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=6078</guid>
		<description><![CDATA[Youtube link to one of the episodes of Mucha Lucha that Ajay worked on.]]></description>
			<content:encoded><![CDATA[<p>Found one of the last episodes of Mucha Lucha that I worked on back @ jadoo Works (Bangalore)</p>
<p><object width="475" height="386"><param name="movie" value="http://www.youtube.com/v/40WOBrwOW3k?fs=1&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/40WOBrwOW3k?fs=1&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" width="475" height="386" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>BG Art for Jack and the Beanstalk</title>
		<link>http://www.devilsgarage.com/background/bg-art-for-jack-and-the-beanstalk/</link>
		<comments>http://www.devilsgarage.com/background/bg-art-for-jack-and-the-beanstalk/#comments</comments>
		<pubDate>Wed, 11 May 2011 20:08:53 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Background]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Doodles]]></category>
		<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=5922</guid>
		<description><![CDATA[concept background art for Brandissimo! ]]></description>
			<content:encoded><![CDATA[<p><a title="Interior - Castle" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/05/concept-art-interior.jpg"><img class="size-medium wp-image-5923 alignnone" title="concept-art-interior" src="http://www.devilsgarage.com/wp-content/uploads/2011/05/concept-art-interior-452x475.jpg" alt="Jack walking inside the giant's castle" width="452" height="475" /></a></p>
<p>Roughed out some skewed background art for a company production. These background were done keeping in mind that they could be used for layout purposes.</p>
<p><a title="Roughs" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/05/concept-art-interior2.jpg"><img class="size-medium wp-image-5927 alignnone" title="concept-art-interior2" src="http://www.devilsgarage.com/wp-content/uploads/2011/05/concept-art-interior2-475x349.jpg" alt="Alternate giant's castle" width="475" height="349" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Character Design</title>
		<link>http://www.devilsgarage.com/character-design/character-design/</link>
		<comments>http://www.devilsgarage.com/character-design/character-design/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 07:05:10 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4460</guid>
		<description><![CDATA[MineCraft is missing one of these characters]]></description>
			<content:encoded><![CDATA[<p><a title="Peacock" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/03/peacock-cartoon1.png"><img class="alignnone size-full wp-image-4539" title="peacock-cartoon" src="http://www.devilsgarage.com/wp-content/uploads/2011/03/peacock-cartoon1.png" alt="peacock cartoon" width="461" height="346" /></a></p>
<p>Character Design for a platformer game. Shall post more once the game has gained more traction.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Wall Defender MX &#124; Game Development</title>
		<link>http://www.devilsgarage.com/character-design/wall-defender-game-dev/</link>
		<comments>http://www.devilsgarage.com/character-design/wall-defender-game-dev/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 22:15:43 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Run Cycles]]></category>
		<category><![CDATA[Rusted Blade]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4398</guid>
		<description><![CDATA[Wall Defender MX Game Development]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="475" height="297" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/4I9mwcg3e7s?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="475" height="297" src="http://www.youtube.com/v/4I9mwcg3e7s?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Wall Defender MX is a pet project in development. It&#8217;s a clone of <em><a href="http://www.mobygames.com/game/wall-defender" target="_blank">Bomb</a></em> Software&#8217;s 1983 Atari Game by the same name. This game take a bit at the lone spaceman defending his last place in space, defending the dysfunctional dead-space fortress as it drifts though Xorthor territory and other space bandits zones. The Video-cap featured here is a preview of art development of the game.</p>
]]></content:encoded>
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		<item>
		<title>Rejected Game Concepts. File #42</title>
		<link>http://www.devilsgarage.com/concept/rejected-game-concepts/</link>
		<comments>http://www.devilsgarage.com/concept/rejected-game-concepts/#comments</comments>
		<pubDate>Sun, 13 Feb 2011 04:19:24 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Layout]]></category>
		<category><![CDATA[Level Design]]></category>
		<category><![CDATA[Lineart]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4326</guid>
		<description><![CDATA[Note to self: not all clients like games that are based off gambling.]]></description>
			<content:encoded><![CDATA[<p><a title="rejected game concept" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0001.jpg"><img class="alignnone size-full wp-image-4327" title="rejected game concept" src="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0001.jpg" alt="rejected game concept" width="585" height="540" /></a></p>
<p><a title="rejected game concept" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0002.jpg"><img class="alignnone size-full wp-image-4327" title="rejected game concept" src="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0002.jpg" alt="rejected game concept" width="585" height="540" /></a></p>
<p><a title="rejected game concept" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0003.jpg"><img class="alignnone size-full wp-image-4327" title="rejected game concept" src="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0003.jpg" alt="rejected game concept" width="585" height="540" /></a></p>
<p><a title="rejected game concept" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0004.jpg"><img class="alignnone size-full wp-image-4327" title="rejected game concept" src="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0004.jpg" alt="rejected game concept" width="585" height="540" /></a></p>
<p><a title="rejected game concept" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0005.jpg"><img class="alignnone size-full wp-image-4327" title="rejected game concept" src="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0005.jpg" alt="rejected game concept" width="585" height="540" /></a></p>
<p><a title="rejected game concept" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0006.jpg"><img class="alignnone size-full wp-image-4327" title="rejected game concept" src="http://www.devilsgarage.com/wp-content/uploads/2011/02/rejected-game-concepts0006.jpg" alt="rejected game concept" width="585" height="540" /></a></p>
<p>Note to self: not all clients like games that are based off gambling.</p>
]]></content:encoded>
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		<item>
		<title>Different Body Types for Creating Characters</title>
		<link>http://www.devilsgarage.com/character-design/different-body-types-for-creating-characters/</link>
		<comments>http://www.devilsgarage.com/character-design/different-body-types-for-creating-characters/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 03:56:13 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Learn to Draw]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4239</guid>
		<description><![CDATA[Sample body shapes for drawing characters.]]></description>
			<content:encoded><![CDATA[<p>Illustrated below are a few sample body shapes I use for creating characters.</p>
<p><a href="http://www.devilsgarage.com/wp-content/uploads/2011/02/Different-Body-types.jpg"><img class="alignnone size-full wp-image-4240" title="different body types" src="http://www.devilsgarage.com/wp-content/uploads/2011/02/Different-Body-types.jpg" alt="different body types" /></a><br />
If you love designing characters and need a place to start, I&#8217;d recommend <a href="http://goo.gl/1bIbF" target="_blank">Cartooning; The head and figure &#8211; by Jack Hamm</a>. The book has a relatively large collection of different part of the body.</p>
]]></content:encoded>
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		<item>
		<title>Scared Boy &#8211; Render</title>
		<link>http://www.devilsgarage.com/character-design/scared-boy-render/</link>
		<comments>http://www.devilsgarage.com/character-design/scared-boy-render/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 22:14:00 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4077</guid>
		<description><![CDATA[Scared boy - render]]></description>
			<content:encoded><![CDATA[<p>Color tests and render work for scared boy. <img class="alignnone size-full wp-image-4078" title="scared boy render" src="http://www.devilsgarage.com/wp-content/uploads/2011/01/scared-boy-render.jpg" alt="scared boy render" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Face Expressions</title>
		<link>http://www.devilsgarage.com/character-design/face-expressions/</link>
		<comments>http://www.devilsgarage.com/character-design/face-expressions/#comments</comments>
		<pubDate>Sat, 15 Jan 2011 15:50:20 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4071</guid>
		<description><![CDATA[Face expressions and styles of a boy. ]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-4072" title="face expressions boy" src="http://www.devilsgarage.com/wp-content/uploads/2011/01/Face-expressions-boy.jpg" alt="face expressions boy" width="585" height="400" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Wall Defender &#8211; Character Color Tests</title>
		<link>http://www.devilsgarage.com/character-design/wall-defender-character-color-tests/</link>
		<comments>http://www.devilsgarage.com/character-design/wall-defender-character-color-tests/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 07:41:28 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Test]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4049</guid>
		<description><![CDATA[These are some of the concept color tests that wont make it to the game.]]></description>
			<content:encoded><![CDATA[<p>These are some of the concept color tests that won&#8217;t make it into the game. Burn in oblivion, spaceman. </p>
<p><a href="http://www.devilsgarage.com/wp-content/uploads/2011/01/concept-designs.gif"><img src="http://www.devilsgarage.com/wp-content/uploads/2011/01/concept-designs.gif" alt="concept designs" title="concept designs" width="585" height="523" class="alignnone size-full wp-image-4050" /></a></p>
]]></content:encoded>
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		<item>
		<title>Game Concept &#8211; King Solomon&#8217;s Mines</title>
		<link>http://www.devilsgarage.com/analysis/game-concept-king-solomons-mines/</link>
		<comments>http://www.devilsgarage.com/analysis/game-concept-king-solomons-mines/#comments</comments>
		<pubDate>Wed, 22 Dec 2010 02:01:01 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Background]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Layout]]></category>
		<category><![CDATA[Level Design]]></category>
		<category><![CDATA[Pixel]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Stencyl]]></category>
		<category><![CDATA[Test]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3963</guid>
		<description><![CDATA[King Solomon&#8217;s Mines (KSM) is a game concept based off the book by the very same name. Here one gets to play as the protagonist in search of the fabled treasure of King Solomon. The game concept also draws a lot of influence from God of War 3 that puts a huge emphasis on making [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3964" title="game concept King Solomon's Mines" src="http://www.devilsgarage.com/wp-content/uploads/2010/12/game-concept-king-solomons-mines.jpg" alt="game concept King Solomon's Mines" width="264" height="576" /> <em>King Solomon&#8217;s Mines</em> (KSM) is a game concept based off the book by the very same name. Here one gets to play as the protagonist in search of the fabled treasure of King Solomon. The game concept also draws a lot of influence from God of War 3 that puts a huge emphasis on making the player feel minuscule yet powerful as Kratos (the protagonist) compared to the rest of the world and its elements.</p>
<p>KSM is a side scroller 2D pixel-style game with a multitude of enemies and equal number of special combo moves as the player hacks and slashes his way though the kingdom in search of treasures.</p>
<p>KSM is only a test game and will be made with Stencyl (Flash game maker). Working on this mini project would give me an opportunity to collaborate with other Stencyl behavior programmers and strengthen my knowledge on how to make a solid game with Stencyl.</p>
]]></content:encoded>
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		<item>
		<title>Fallout 3 &#124; Vault 108 Run-Cycle</title>
		<link>http://www.devilsgarage.com/character-design/fallout-3-vault-108-runcycle/</link>
		<comments>http://www.devilsgarage.com/character-design/fallout-3-vault-108-runcycle/#comments</comments>
		<pubDate>Fri, 05 Nov 2010 00:25:49 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Pixel]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Walk Cycles]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3693</guid>
		<description><![CDATA[Fallout3 Brotherhood of Steel &#124; Run-Cycles]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3698" title="Fallout 3 Brotherhood of Steel @100%" src="http://www.devilsgarage.com/wp-content/uploads/2010/11/Fallout3_brotherhood-of-steel-run-cycle-100.gif" alt="Fallout 3 Brotherhood of Steel @100%" width="16" height="32" /></p>
<p>Got the run-cycle nailed down correctly in Flash, but it doesn&#8217;t look like the best cycle. For now it helps my purpose so I&#8217;m going to stick with this.</p>
<p><img class="alignnone size-full wp-image-3695" title="Fallout Brotherhood of Steel run-cycle" src="http://www.devilsgarage.com/wp-content/uploads/2010/11/Fallout3_brotherhood-of-steel-run-cycle.gif" alt="Fallout Brotherhood of Steel run-cycle" width="175" height="350" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Fallout 3 &#124; Vault 108 Concept Designs</title>
		<link>http://www.devilsgarage.com/character-design/fallout-3-vault-108-concept-designs/</link>
		<comments>http://www.devilsgarage.com/character-design/fallout-3-vault-108-concept-designs/#comments</comments>
		<pubDate>Thu, 04 Nov 2010 23:52:13 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Pixel]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3683</guid>
		<description><![CDATA[Fallout 3 Brotherhood of Steel Pixel Art]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3689" title="Fallout 3 Brotherhood of Steel" src="http://www.devilsgarage.com/wp-content/uploads/2010/11/fallout-character-turnaround.jpg" alt="Fallout 3 Brotherhood of Steel" width="585" height="585" /></p>
<p>Concept art for the main character. Run-cycles coming up next.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Brandissimo Website Design</title>
		<link>http://www.devilsgarage.com/concept/brandissimo-website-design/</link>
		<comments>http://www.devilsgarage.com/concept/brandissimo-website-design/#comments</comments>
		<pubDate>Thu, 23 Sep 2010 01:31:21 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Layout]]></category>
		<category><![CDATA[Lineart]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3581</guid>
		<description><![CDATA[Evolution of Brandissimo! Inc. Website. ]]></description>
			<content:encoded><![CDATA[<p>Had a new task to create a new look for Brandissimo!, Inc.&#8217;s online presence. Here are some of the concept layouts and a few clean ups that went into developing this website.</p>
<p><img class="alignnone size-full wp-image-3595" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-12.jpg" alt="Brandissimo!, Inc. website" width="585" height="366" /></p>
<p><img class="alignnone size-full wp-image-3605" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-22.jpg" alt="Brandissimo!, Inc. website" width="585" height="386" /></p>
<p><img class="alignnone size-full wp-image-3582" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-01.jpg" alt="Brandissimo!, Inc. website" width="585" height="529" /></p>
<p><img class="alignnone size-full wp-image-3583" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-01.1.jpg" alt="Brandissimo!, Inc. website" width="585" height="371" /></p>
<p><img class="alignnone size-full wp-image-3584" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-02.jpg" alt="Brandissimo!, Inc. website" width="585" height="599" /></p>
<p><img class="alignnone size-full wp-image-3585" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-03.jpg" alt="Brandissimo!, Inc. website" width="572" height="315" /></p>
<p><img class="alignnone size-full wp-image-3586" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-03.1.jpg" alt="Brandissimo!, Inc. website" width="585" height="538" /></p>
<p><img class="alignnone size-full wp-image-3587" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-04.jpg" alt="Brandissimo!, Inc. website" width="585" height="389" /></p>
<p><img class="alignnone size-full wp-image-3588" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-05.jpg" alt="Brandissimo!, Inc. website" width="585" height="457" /></p>
<p><img class="alignnone size-full wp-image-3589" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-06.jpg" alt="Brandissimo!, Inc. website" width="585" height="422" /></p>
<p><img class="alignnone size-full wp-image-3590" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-07.jpg" alt="Brandissimo!, Inc. website" width="585" height="435" /></p>
<p><img class="alignnone size-full wp-image-3591" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-08.jpg" alt="Brandissimo!, Inc. website" width="585" height="442" /></p>
<p><img class="alignnone size-full wp-image-3592" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-09.jpg" alt="Brandissimo!, Inc. website" width="585" height="442" /></p>
<p><img class="alignnone size-full wp-image-3593" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-10.jpg" alt="Brandissimo!, Inc. website" width="585" height="449" /></p>
<p><img class="alignnone size-full wp-image-3594" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-11.jpg" alt="Brandissimo!, Inc. website" width="585" height="432" /></p>
<p><img class="alignnone size-full wp-image-3595" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-12.jpg" alt="Brandissimo!, Inc. website" width="585" height="366" /></p>
<p><img class="alignnone size-full wp-image-3596" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-13.jpg" alt="Brandissimo!, Inc. website" width="585" height="321" /></p>
<p><img class="alignnone size-full wp-image-3597" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-14.jpg" alt="Brandissimo!, Inc. website" width="585" height="385" /></p>
<p><img class="alignnone size-full wp-image-3598" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-15.jpg" alt="Brandissimo!, Inc. website" width="585" height="398" /></p>
<p><img class="alignnone size-full wp-image-3599" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-16.jpg" alt="Brandissimo!, Inc. website" width="585" height="522" /></p>
<p><img class="alignnone size-full wp-image-3600" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-17.jpg" alt="Brandissimo!, Inc. website" width="585" height="646" /></p>
<p><img class="alignnone size-full wp-image-3601" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-18.jpg" alt="Brandissimo!, Inc. website" width="585" height="527" /></p>
<p><img class="alignnone size-full wp-image-3602" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-19.jpg" alt="Brandissimo!, Inc. website" width="585" height="528" /></p>
<p><img class="alignnone size-full wp-image-3603" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-20.jpg" alt="Brandissimo!, Inc. website" /></p>
<p><img class="alignnone size-full wp-image-3604" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-21.jpg" alt="Brandissimo!, Inc. website" width="585" height="286" /></p>
<p><img class="alignnone size-full wp-image-3605" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-22.jpg" alt="Brandissimo!, Inc. website" width="585" height="386" /></p>
<p><img class="alignnone size-full wp-image-3606" title="Brandissimo!, Inc. website" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/website-brandissimo-ajay-karat-23.jpg" alt="Brandissimo!, Inc. website" width="585" height="478" /></p>
<p>Currently, the last design is in cleanup phase before it&#8217;s sent off for development.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>VLOGBrothers- Attack of the Giant Baby</title>
		<link>http://www.devilsgarage.com/concept/vlogbrothers-attack-of-the-giant-baby/</link>
		<comments>http://www.devilsgarage.com/concept/vlogbrothers-attack-of-the-giant-baby/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 23:45:00 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3568</guid>
		<description><![CDATA[Rough cover art for the episode "Attacked by a Giant Baby!" by the VLOGbrothers.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.youtube.com/watch?v=4cSrkt54FmE" target="_blank"><img class="alignnone size-full wp-image-3569" title="VlogBrothers - Attacked by a Giant Baby" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/VlogBrothers-attacked-by-a-giant-baby.jpg" alt="VlogBrothers - Attacked by a Giant Baby" width="585" height="600" /></a></p>
<p>Rough cover art for <a href="http://www.youtube.com/watch?v=4cSrkt54FmE" target="_blank">this</a> episode by vlogbrothers.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Everything, By Everyone</title>
		<link>http://www.devilsgarage.com/analysis/everything-by-everyone/</link>
		<comments>http://www.devilsgarage.com/analysis/everything-by-everyone/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 03:32:08 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Newgrounds.com]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Walk Cycles]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=2881</guid>
		<description><![CDATA[Concept art for Nathan Kuruna's "Everything By Everyone" game]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://kck.st/9OZKT1"><img class="alignleft" title="Everything, By Everyone" src="http://www.kickstarter.com/projects/1280641291/everything-by-everyone-a-film-about-online-creativ/widget/card.jpg" alt="Everything, By Everyone" width="290" height="445" border="0" /></a><br />
Last August a few of us Newgrounds followers had caught up with <a href="http://nathankuruna.com/" target="_blank">Nathan</a>, an indie film maker for a documentary film on Newgrounds and the Interbutt. It was an interesting interview in which Nathan asked us what got us into animation, the earliest memories of Newgrounds and where we thought this medium would be taking us.</p>
<p style="text-align: justify;">Recently, Nate mailed saying that he&#8217;s uploading his documentary to <a href="http://www.kickstarter.com/" target="_blank">Kickstarter</a>, asking netizens of the Interbutt to help fund his movie. We spoke about other ways to get this message out there so that more people could support this project. My friend and I have been working on a concept to make this message go a bit more viral. We&#8217;re also on a tight deadline to get this completed before the Kickstarter deadline. (Project funding closes on September 1, 11:59 pm EDT)</p>
<p style="text-align: justify;">The concept is quite simple: one plays as Nate, the Indie(ana) Jones who is being chased by this big boulder of time to get all the funding he needs for his project. He needs to collect every little gem he comes across and avoid pitfalls and dodge objects that come across his way.</p>
<p style="text-align: justify;">After we worked out a list of art and animation assets to be made, I roughed out some concept art for the game play and dived right into the style that I wanted the game to look like. First targeting the character designs, turnarounds and run cycle.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-2893" title="Indie Jones run cycle" src="http://www.devilsgarage.com/wp-content/uploads/2010/06/Indiana_jones_run_cycle.jpg" alt="Indie Jones run cycle" width="585" height="185" /></p>
<p style="text-align: justify;">Now Nate doesn&#8217;t look anything like the character and I felt that I really needed to tweak the art style or do a completely different approach to make the character look more like the reference. Deciding to go 8-bit style, I was able to get Indie to look exactly like Nate&#8230; <img class="alignright size-full wp-image-2903" title="Nathan Kuruna Everything by Everyone" src="http://www.devilsgarage.com/wp-content/uploads/2010/07/Natan_kuruna-everything_by-everyone1.jpg" alt="Nathan Kuruna Everything by Everyone" width="15" height="50" /><br />
For the technically curious, <a href="http://www.5etdemi.com/blog/archives/2005/03/pixel-tools-v2-available/" target="_blank">Pixel Tools</a>, v2.0 pixel plugin by the neuroscientist Patrick Mineault, is a boon to Flash artists/animators everywhere.<em> I was able to work around the bug that kept crashing Flash</em>.</p>
<p style="text-align: justify;">This game style is a bit new to me as I haven&#8217;t worked much on this patience-draining-yet-worth-every-second art approach.</p>
<p style="text-align: justify;">Will keep you posted on further updates.</p>
<p style="text-align: justify;">
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Protected: Project X &#8211; Game Development</title>
		<link>http://www.devilsgarage.com/analysis/project-x-game-development/</link>
		<comments>http://www.devilsgarage.com/analysis/project-x-game-development/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 21:32:52 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Newgrounds.com]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Walk Cycles]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=2721</guid>
		<description><![CDATA[There is no excerpt because this is a protected post.]]></description>
			<content:encoded><![CDATA[<form action="http://www.devilsgarage.com/wp-pass.php" method="post">
<p>This post is password protected. To view it please enter your password below:</p>
<p><label for="pwbox-2721">Password:<br />
<input name="post_password" id="pwbox-2721" type="password" size="20" /></label><br />
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Red Knight</title>
		<link>http://www.devilsgarage.com/analysis/castlecrashers-game/</link>
		<comments>http://www.devilsgarage.com/analysis/castlecrashers-game/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 03:53:12 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Newgrounds.com]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=2755</guid>
		<description><![CDATA[Concept art for the Red Knight (Castle Crashers)]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been working on a submission with a fellow programmer for Newgrounds&#8217; Robot Day. The game is a fan-based take on <em>Castle Crashers</em> and I completed most of the Red Knight assets for programming. </p>
<p><img src="http://www.devilsgarage.com/wp-content/uploads/2010/06/concept-art-castlecrashers-01.jpg" alt="Castle Crashers Red Knight concept art" title="Castle Crashers Red Knight concept art" width="585" height="430" class="alignnone size-full wp-image-2756" /></p>
<p>The character went through a bit more evolution and I fine-tuned the colors so it&#8217;s easy to animate. I decided not to use strokes or lines so as to keep the animation easy and that way the turnaround time for the assets would be quicker.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Character Poses For an Old Game</title>
		<link>http://www.devilsgarage.com/character-design/character-design-for-an-old-game/</link>
		<comments>http://www.devilsgarage.com/character-design/character-design-for-an-old-game/#comments</comments>
		<pubDate>Tue, 25 May 2010 23:38:59 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Lineart]]></category>
		<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=2009</guid>
		<description><![CDATA[Character designs for the game Water Kid.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-2010" style="border: 0;" title="Hungry, thirsty sportsman" src="http://www.devilsgarage.com/wp-content/uploads/2010/05/hungry_thirsty_sportsman.png" alt="Hungry, thirsty sportsman" width="585" height="400" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rock Mash: Vehicles</title>
		<link>http://www.devilsgarage.com/concept/rock-mash-vehicles/</link>
		<comments>http://www.devilsgarage.com/concept/rock-mash-vehicles/#comments</comments>
		<pubDate>Tue, 25 May 2010 08:45:20 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Lineart]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[line art]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=1937</guid>
		<description><![CDATA[Concept art for the vehicles used in Rock Mash: The game. ]]></description>
			<content:encoded><![CDATA[<p>Here are some of the prop designs used in <em>Rock Mash</em>. I decided to keep them very simple and stylized because they hardly get any screen time before they are all mashed to smithereens.</p>
<p><img src="http://www.devilsgarage.com/wp-content/uploads/2010/05/game-rockmash.jpg" alt="Rock Mash vehicles" title="Rock Mash vehicles" width="585" height="600" class="aligncenter size-full wp-image-1938" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
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