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	<title>The Devil&#039;s Garage &#187; Character Development</title>
	<atom:link href="http://www.devilsgarage.com/category/character-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.devilsgarage.com</link>
	<description>Online Portfolio of Game Animator - Ajay Karat</description>
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		<item>
		<title>Goat from Bad Egg Pitch</title>
		<link>http://www.devilsgarage.com/character-design/goat-from-bad-egg-pitch/</link>
		<comments>http://www.devilsgarage.com/character-design/goat-from-bad-egg-pitch/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 08:29:33 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Brandissimo! Inc]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=8133</guid>
		<description><![CDATA[Character Design Concept - Goat ]]></description>
			<content:encoded><![CDATA[<p><a title="Character Design Concept - Goat" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2012/02/badEgg-characters-goat.jpg"><img class="alignnone size-medium wp-image-8134" title="badEgg-characters-goat" src="http://www.devilsgarage.com/wp-content/uploads/2012/02/badEgg-characters-goat-475x475.jpg" alt="Character Design Concept - Goat" width="475" height="475" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Vretta Illustrations</title>
		<link>http://www.devilsgarage.com/caricature/vretta-illustrations/</link>
		<comments>http://www.devilsgarage.com/caricature/vretta-illustrations/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 03:05:09 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Caricature]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Vretta]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=7662</guid>
		<description><![CDATA["Cloud Learning Expert" - Illustrations]]></description>
			<content:encoded><![CDATA[<p>Worked on a few illustrations for Vretta&#8217;s cloud-learning blog</p>
<p><a title="Cloud Learning Expert" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/08/Cloud-Learning-expert.jpg"><img class="alignnone size-medium wp-image-7663" title="Cloud-Learning-expert" src="http://www.devilsgarage.com/wp-content/uploads/2011/08/Cloud-Learning-expert-475x366.jpg" alt="Cloud Learning Expert" width="475" height="366" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Robots</title>
		<link>http://www.devilsgarage.com/character-design/robots/</link>
		<comments>http://www.devilsgarage.com/character-design/robots/#comments</comments>
		<pubDate>Fri, 19 Aug 2011 06:55:52 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Doodles]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=7786</guid>
		<description><![CDATA[Robots]]></description>
			<content:encoded><![CDATA[<p><a title="Robots" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/08/Robots.jpg"><img class="alignnone size-medium wp-image-7787" title="Robots" src="http://www.devilsgarage.com/wp-content/uploads/2011/08/Robots-368x475.jpg" alt="Robots" width="368" height="475" /></a></p>
<p>Concept robot art.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Illusionist</title>
		<link>http://www.devilsgarage.com/character-design/the-illusionist/</link>
		<comments>http://www.devilsgarage.com/character-design/the-illusionist/#comments</comments>
		<pubDate>Tue, 19 Jul 2011 04:12:12 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Doodles]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=7448</guid>
		<description><![CDATA[Action Pose -  illusionist]]></description>
			<content:encoded><![CDATA[<p><a title="Action Pose -  illusionist" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/07/Action-Pose-illusionist.jpg"><img class="alignnone size-medium wp-image-7515" title="Action Pose -  illusionist" src="http://www.devilsgarage.com/wp-content/uploads/2011/07/Action-Pose-illusionist-475x375.jpg" alt="Action Pose -  illusionist" width="475" height="375" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Character Design</title>
		<link>http://www.devilsgarage.com/character-design/character-design/</link>
		<comments>http://www.devilsgarage.com/character-design/character-design/#comments</comments>
		<pubDate>Fri, 25 Mar 2011 07:05:10 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4460</guid>
		<description><![CDATA[MineCraft is missing one of these characters]]></description>
			<content:encoded><![CDATA[<p><a title="Peacock" rel="1" href="http://www.devilsgarage.com/wp-content/uploads/2011/03/peacock-cartoon1.png"><img class="alignnone size-full wp-image-4539" title="peacock-cartoon" src="http://www.devilsgarage.com/wp-content/uploads/2011/03/peacock-cartoon1.png" alt="peacock cartoon" width="461" height="346" /></a></p>
<p>Character Design for a platformer game. Shall post more once the game has gained more traction.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wall Defender MX &#124; Game Development</title>
		<link>http://www.devilsgarage.com/character-design/wall-defender-game-dev/</link>
		<comments>http://www.devilsgarage.com/character-design/wall-defender-game-dev/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 22:15:43 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Run Cycles]]></category>
		<category><![CDATA[Rusted Blade]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4398</guid>
		<description><![CDATA[Wall Defender MX Game Development]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="475" height="297" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/4I9mwcg3e7s?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="475" height="297" src="http://www.youtube.com/v/4I9mwcg3e7s?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Wall Defender MX is a pet project in development. It&#8217;s a clone of <em><a href="http://www.mobygames.com/game/wall-defender" target="_blank">Bomb</a></em> Software&#8217;s 1983 Atari Game by the same name. This game take a bit at the lone spaceman defending his last place in space, defending the dysfunctional dead-space fortress as it drifts though Xorthor territory and other space bandits zones. The Video-cap featured here is a preview of art development of the game.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Different Body Types for Creating Characters</title>
		<link>http://www.devilsgarage.com/character-design/different-body-types-for-creating-characters/</link>
		<comments>http://www.devilsgarage.com/character-design/different-body-types-for-creating-characters/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 03:56:13 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Learn to Draw]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4239</guid>
		<description><![CDATA[Sample body shapes for drawing characters.]]></description>
			<content:encoded><![CDATA[<p>Illustrated below are a few sample body shapes I use for creating characters.</p>
<p><a href="http://www.devilsgarage.com/wp-content/uploads/2011/02/Different-Body-types.jpg"><img class="alignnone size-full wp-image-4240" title="different body types" src="http://www.devilsgarage.com/wp-content/uploads/2011/02/Different-Body-types.jpg" alt="different body types" /></a><br />
If you love designing characters and need a place to start, I&#8217;d recommend <a href="http://goo.gl/1bIbF" target="_blank">Cartooning; The head and figure &#8211; by Jack Hamm</a>. The book has a relatively large collection of different part of the body.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Jack and the Beanstalk</title>
		<link>http://www.devilsgarage.com/character-design/jack-and-the-beanstack/</link>
		<comments>http://www.devilsgarage.com/character-design/jack-and-the-beanstack/#comments</comments>
		<pubDate>Thu, 27 Jan 2011 03:05:07 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Lineart]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4183</guid>
		<description><![CDATA[Concept artwork Jack and the Beanstalk]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.devilsgarage.com/wp-content/uploads/2011/01/jack-and-the-bean.jpg"><img class="alignnone size-full wp-image-4184" title="Jack and the Beanstalk" src="http://www.devilsgarage.com/wp-content/uploads/2011/01/jack-and-the-bean.jpg" alt="Jack and the Beanstalk" width="585" height="400" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Character Model Sheet</title>
		<link>http://www.devilsgarage.com/character-design/character-model-sheet/</link>
		<comments>http://www.devilsgarage.com/character-design/character-model-sheet/#comments</comments>
		<pubDate>Thu, 20 Jan 2011 06:15:27 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Lineart]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4058</guid>
		<description><![CDATA[Character model sheet]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-4061" title="character model sheet" src="http://www.devilsgarage.com/wp-content/uploads/2011/01/character-model-sheet.jpg" alt="character model sheet" width="585" height="400" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Scared Boy &#8211; Render</title>
		<link>http://www.devilsgarage.com/character-design/scared-boy-render/</link>
		<comments>http://www.devilsgarage.com/character-design/scared-boy-render/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 22:14:00 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4077</guid>
		<description><![CDATA[Scared boy - render]]></description>
			<content:encoded><![CDATA[<p>Color tests and render work for scared boy. <img class="alignnone size-full wp-image-4078" title="scared boy render" src="http://www.devilsgarage.com/wp-content/uploads/2011/01/scared-boy-render.jpg" alt="scared boy render" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Face Expressions</title>
		<link>http://www.devilsgarage.com/character-design/face-expressions/</link>
		<comments>http://www.devilsgarage.com/character-design/face-expressions/#comments</comments>
		<pubDate>Sat, 15 Jan 2011 15:50:20 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4071</guid>
		<description><![CDATA[Face expressions and styles of a boy. ]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-4072" title="face expressions boy" src="http://www.devilsgarage.com/wp-content/uploads/2011/01/Face-expressions-boy.jpg" alt="face expressions boy" width="585" height="400" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Character Concepts</title>
		<link>http://www.devilsgarage.com/character-design/character-concepts/</link>
		<comments>http://www.devilsgarage.com/character-design/character-concepts/#comments</comments>
		<pubDate>Thu, 13 Jan 2011 08:08:47 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Brandissimo! Inc]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Lineart]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4054</guid>
		<description><![CDATA[Concept art designs.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-4055" title="character sketch" src="http://www.devilsgarage.com/wp-content/uploads/2011/01/character-sketch.png" alt="character sketch" /></p>
<p>Concept art designs.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Wall Defender &#8211; Character Color Tests</title>
		<link>http://www.devilsgarage.com/character-design/wall-defender-character-color-tests/</link>
		<comments>http://www.devilsgarage.com/character-design/wall-defender-character-color-tests/#comments</comments>
		<pubDate>Wed, 12 Jan 2011 07:41:28 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Test]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=4049</guid>
		<description><![CDATA[These are some of the concept color tests that wont make it to the game.]]></description>
			<content:encoded><![CDATA[<p>These are some of the concept color tests that won&#8217;t make it into the game. Burn in oblivion, spaceman. </p>
<p><a href="http://www.devilsgarage.com/wp-content/uploads/2011/01/concept-designs.gif"><img src="http://www.devilsgarage.com/wp-content/uploads/2011/01/concept-designs.gif" alt="concept designs" title="concept designs" width="585" height="523" class="alignnone size-full wp-image-4050" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game Concept &#8211; King Solomon&#8217;s Mines</title>
		<link>http://www.devilsgarage.com/analysis/game-concept-king-solomons-mines/</link>
		<comments>http://www.devilsgarage.com/analysis/game-concept-king-solomons-mines/#comments</comments>
		<pubDate>Wed, 22 Dec 2010 02:01:01 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Background]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Layout]]></category>
		<category><![CDATA[Level Design]]></category>
		<category><![CDATA[Pixel]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Rendering]]></category>
		<category><![CDATA[Stencyl]]></category>
		<category><![CDATA[Test]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3963</guid>
		<description><![CDATA[King Solomon&#8217;s Mines (KSM) is a game concept based off the book by the very same name. Here one gets to play as the protagonist in search of the fabled treasure of King Solomon. The game concept also draws a lot of influence from God of War 3 that puts a huge emphasis on making [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3964" title="game concept King Solomon's Mines" src="http://www.devilsgarage.com/wp-content/uploads/2010/12/game-concept-king-solomons-mines.jpg" alt="game concept King Solomon's Mines" width="264" height="576" /> <em>King Solomon&#8217;s Mines</em> (KSM) is a game concept based off the book by the very same name. Here one gets to play as the protagonist in search of the fabled treasure of King Solomon. The game concept also draws a lot of influence from God of War 3 that puts a huge emphasis on making the player feel minuscule yet powerful as Kratos (the protagonist) compared to the rest of the world and its elements.</p>
<p>KSM is a side scroller 2D pixel-style game with a multitude of enemies and equal number of special combo moves as the player hacks and slashes his way though the kingdom in search of treasures.</p>
<p>KSM is only a test game and will be made with Stencyl (Flash game maker). Working on this mini project would give me an opportunity to collaborate with other Stencyl behavior programmers and strengthen my knowledge on how to make a solid game with Stencyl.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Brandissimo Christmas Card 2010</title>
		<link>http://www.devilsgarage.com/character-design/brandissimo-christmas-card-2010/</link>
		<comments>http://www.devilsgarage.com/character-design/brandissimo-christmas-card-2010/#comments</comments>
		<pubDate>Wed, 15 Dec 2010 01:46:33 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Brandissimo! Inc]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Story Boards]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3950</guid>
		<description><![CDATA[Brandissimo Christmas Card 2010]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3951" title="Christmas card story board" src="http://www.devilsgarage.com/wp-content/uploads/2010/12/Christmast-storyboard01.jpg" alt="Christmas card story board" /></p>
<p><img class="alignnone size-full wp-image-3952" title="Christmas card story board" src="http://www.devilsgarage.com/wp-content/uploads/2010/12/Christmast-storyboard02.jpg" alt="Christmas card story board" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Castle Crasher Walk Cycle</title>
		<link>http://www.devilsgarage.com/character-design/castle-crasher-walk-cycle/</link>
		<comments>http://www.devilsgarage.com/character-design/castle-crasher-walk-cycle/#comments</comments>
		<pubDate>Mon, 06 Dec 2010 01:13:59 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Newgrounds.com]]></category>
		<category><![CDATA[The Behemoth]]></category>
		<category><![CDATA[Walk Cycles]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3862</guid>
		<description><![CDATA[Castle Crashers' Red Knight Walk Cycle Animation]]></description>
			<content:encoded><![CDATA[<p>
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<p>Related posts: <a href="http://www.devilsgarage.com/2010/06/23/castlecrashers-game/" target="_self">Red Knight</a>, <a href="http://www.devilsgarage.com/2010/06/24/red-knight-animation-download/" target="_self">Red Knight Gets Down</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fallout 3 &#124; Vault 108 Run-Cycle</title>
		<link>http://www.devilsgarage.com/character-design/fallout-3-vault-108-runcycle/</link>
		<comments>http://www.devilsgarage.com/character-design/fallout-3-vault-108-runcycle/#comments</comments>
		<pubDate>Fri, 05 Nov 2010 00:25:49 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Pixel]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Walk Cycles]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3693</guid>
		<description><![CDATA[Fallout3 Brotherhood of Steel &#124; Run-Cycles]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3698" title="Fallout 3 Brotherhood of Steel @100%" src="http://www.devilsgarage.com/wp-content/uploads/2010/11/Fallout3_brotherhood-of-steel-run-cycle-100.gif" alt="Fallout 3 Brotherhood of Steel @100%" width="16" height="32" /></p>
<p>Got the run-cycle nailed down correctly in Flash, but it doesn&#8217;t look like the best cycle. For now it helps my purpose so I&#8217;m going to stick with this.</p>
<p><img class="alignnone size-full wp-image-3695" title="Fallout Brotherhood of Steel run-cycle" src="http://www.devilsgarage.com/wp-content/uploads/2010/11/Fallout3_brotherhood-of-steel-run-cycle.gif" alt="Fallout Brotherhood of Steel run-cycle" width="175" height="350" /></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Fallout 3 &#124; Vault 108 Concept Designs</title>
		<link>http://www.devilsgarage.com/character-design/fallout-3-vault-108-concept-designs/</link>
		<comments>http://www.devilsgarage.com/character-design/fallout-3-vault-108-concept-designs/#comments</comments>
		<pubDate>Thu, 04 Nov 2010 23:52:13 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Pixel]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3683</guid>
		<description><![CDATA[Fallout 3 Brotherhood of Steel Pixel Art]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3689" title="Fallout 3 Brotherhood of Steel" src="http://www.devilsgarage.com/wp-content/uploads/2010/11/fallout-character-turnaround.jpg" alt="Fallout 3 Brotherhood of Steel" width="585" height="585" /></p>
<p>Concept art for the main character. Run-cycles coming up next.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Character Mouth Shapes</title>
		<link>http://www.devilsgarage.com/character-design/character-mouth-shapes/</link>
		<comments>http://www.devilsgarage.com/character-design/character-mouth-shapes/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 20:27:31 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=3026</guid>
		<description><![CDATA[Character mouth shapes]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-3027" title="Character mouth shapes" src="http://www.devilsgarage.com/wp-content/uploads/2010/09/character-mouth-shapes.jpg" alt="Character mouth shapes" width="585" height="400" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Building Robot Walks and Other Assets</title>
		<link>http://www.devilsgarage.com/character-design/building-robot-walks-and-other-assets/</link>
		<comments>http://www.devilsgarage.com/character-design/building-robot-walks-and-other-assets/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 09:25:36 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Rendering]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=2829</guid>
		<description><![CDATA[Robot walk cycle]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-2831" title="Robot walk cycle" src="http://www.devilsgarage.com/wp-content/uploads/2010/07/robotwalkcycle01_011.jpg" alt="Robot walk cycle" width="585" height="400" /></p>
<p>Game development is really fun, especially figuring out timing on different characters. Here&#8217;s a preview of what this bot&#8217;s walk cycle would look like.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Everything, By Everyone</title>
		<link>http://www.devilsgarage.com/analysis/everything-by-everyone/</link>
		<comments>http://www.devilsgarage.com/analysis/everything-by-everyone/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 03:32:08 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Newgrounds.com]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Walk Cycles]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=2881</guid>
		<description><![CDATA[Concept art for Nathan Kuruna's "Everything By Everyone" game]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://kck.st/9OZKT1"><img class="alignleft" title="Everything, By Everyone" src="http://www.kickstarter.com/projects/1280641291/everything-by-everyone-a-film-about-online-creativ/widget/card.jpg" alt="Everything, By Everyone" width="290" height="445" border="0" /></a><br />
Last August a few of us Newgrounds followers had caught up with <a href="http://nathankuruna.com/" target="_blank">Nathan</a>, an indie film maker for a documentary film on Newgrounds and the Interbutt. It was an interesting interview in which Nathan asked us what got us into animation, the earliest memories of Newgrounds and where we thought this medium would be taking us.</p>
<p style="text-align: justify;">Recently, Nate mailed saying that he&#8217;s uploading his documentary to <a href="http://www.kickstarter.com/" target="_blank">Kickstarter</a>, asking netizens of the Interbutt to help fund his movie. We spoke about other ways to get this message out there so that more people could support this project. My friend and I have been working on a concept to make this message go a bit more viral. We&#8217;re also on a tight deadline to get this completed before the Kickstarter deadline. (Project funding closes on September 1, 11:59 pm EDT)</p>
<p style="text-align: justify;">The concept is quite simple: one plays as Nate, the Indie(ana) Jones who is being chased by this big boulder of time to get all the funding he needs for his project. He needs to collect every little gem he comes across and avoid pitfalls and dodge objects that come across his way.</p>
<p style="text-align: justify;">After we worked out a list of art and animation assets to be made, I roughed out some concept art for the game play and dived right into the style that I wanted the game to look like. First targeting the character designs, turnarounds and run cycle.</p>
<p style="text-align: justify;"><img class="aligncenter size-full wp-image-2893" title="Indie Jones run cycle" src="http://www.devilsgarage.com/wp-content/uploads/2010/06/Indiana_jones_run_cycle.jpg" alt="Indie Jones run cycle" width="585" height="185" /></p>
<p style="text-align: justify;">Now Nate doesn&#8217;t look anything like the character and I felt that I really needed to tweak the art style or do a completely different approach to make the character look more like the reference. Deciding to go 8-bit style, I was able to get Indie to look exactly like Nate&#8230; <img class="alignright size-full wp-image-2903" title="Nathan Kuruna Everything by Everyone" src="http://www.devilsgarage.com/wp-content/uploads/2010/07/Natan_kuruna-everything_by-everyone1.jpg" alt="Nathan Kuruna Everything by Everyone" width="15" height="50" /><br />
For the technically curious, <a href="http://www.5etdemi.com/blog/archives/2005/03/pixel-tools-v2-available/" target="_blank">Pixel Tools</a>, v2.0 pixel plugin by the neuroscientist Patrick Mineault, is a boon to Flash artists/animators everywhere.<em> I was able to work around the bug that kept crashing Flash</em>.</p>
<p style="text-align: justify;">This game style is a bit new to me as I haven&#8217;t worked much on this patience-draining-yet-worth-every-second art approach.</p>
<p style="text-align: justify;">Will keep you posted on further updates.</p>
<p style="text-align: justify;">
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>Protected: Project X &#8211; Game Development</title>
		<link>http://www.devilsgarage.com/analysis/project-x-game-development/</link>
		<comments>http://www.devilsgarage.com/analysis/project-x-game-development/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 21:32:52 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Newgrounds.com]]></category>
		<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Walk Cycles]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=2721</guid>
		<description><![CDATA[There is no excerpt because this is a protected post.]]></description>
			<content:encoded><![CDATA[<form action="http://www.devilsgarage.com/wp-pass.php" method="post">
<p>This post is password protected. To view it please enter your password below:</p>
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		<item>
		<title>The Red Knight</title>
		<link>http://www.devilsgarage.com/analysis/castlecrashers-game/</link>
		<comments>http://www.devilsgarage.com/analysis/castlecrashers-game/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 03:53:12 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Analysis]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Newgrounds.com]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=2755</guid>
		<description><![CDATA[Concept art for the Red Knight (Castle Crashers)]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been working on a submission with a fellow programmer for Newgrounds&#8217; Robot Day. The game is a fan-based take on <em>Castle Crashers</em> and I completed most of the Red Knight assets for programming. </p>
<p><img src="http://www.devilsgarage.com/wp-content/uploads/2010/06/concept-art-castlecrashers-01.jpg" alt="Castle Crashers Red Knight concept art" title="Castle Crashers Red Knight concept art" width="585" height="430" class="alignnone size-full wp-image-2756" /></p>
<p>The character went through a bit more evolution and I fine-tuned the colors so it&#8217;s easy to animate. I decided not to use strokes or lines so as to keep the animation easy and that way the turnaround time for the assets would be quicker.</p>
]]></content:encoded>
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		<item>
		<title>Character Poses For an Old Game</title>
		<link>http://www.devilsgarage.com/character-design/character-design-for-an-old-game/</link>
		<comments>http://www.devilsgarage.com/character-design/character-design-for-an-old-game/#comments</comments>
		<pubDate>Tue, 25 May 2010 23:38:59 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Lineart]]></category>
		<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/?p=2009</guid>
		<description><![CDATA[Character designs for the game Water Kid.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter size-full wp-image-2010" style="border: 0;" title="Hungry, thirsty sportsman" src="http://www.devilsgarage.com/wp-content/uploads/2010/05/hungry_thirsty_sportsman.png" alt="Hungry, thirsty sportsman" width="585" height="400" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Kid from Vault 101</title>
		<link>http://www.devilsgarage.com/character-design/the-kid-from-vault-101/</link>
		<comments>http://www.devilsgarage.com/character-design/the-kid-from-vault-101/#comments</comments>
		<pubDate>Sun, 25 Apr 2010 09:00:34 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Walk Cycles]]></category>
		<category><![CDATA[linkAnim]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/blog/?p=86</guid>
		<description><![CDATA[I&#8217;ve been wanting to create a Fallout 3 game for a very long time. Here are some assets I made over the weekend. Run cycles of the Kid from Vault 101.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been wanting to create a <em>Fallout 3</em> game for a very long time. Here are some assets I made over the weekend.</p>
<p><img class="aligncenter size-full wp-image-1940" title="Fallout 3 character turnaround" src="http://www.devilsgarage.com/wp-content/uploads/2010/05/fallout_character_turnarounds.jpg" alt="Fallout 3 character turnaround" width="585" height="200" /></p>
<p>Run cycles of the Kid from Vault 101.<br />

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</object>
</p>
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		</item>
		<item>
		<title>Comic#3 Three Diggas and a Mallu “take a bus to Goa”</title>
		<link>http://www.devilsgarage.com/caricature/three-diggas-and-a-mallu-take-a-bus-to-goa/</link>
		<comments>http://www.devilsgarage.com/caricature/three-diggas-and-a-mallu-take-a-bus-to-goa/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 09:13:51 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Caricature]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Inside Joke]]></category>
		<category><![CDATA[Lineart]]></category>
		<category><![CDATA[Three Diggas and a Mallu]]></category>
		<category><![CDATA[line art]]></category>
		<category><![CDATA[Logo Design]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/blog/?p=290</guid>
		<description><![CDATA[Three Diggas and a Mallu is a series of comics based on my k-12 school friends who have been around since the last two decades. These jokes are very colloquial and are all inside jokes, so I don’t really expect any one to understand them.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-3504" title="Take a Bus to Goa-'Three Diggas and a Mallu' comic" src="http://www.devilsgarage.com/wp-content/uploads/2010/03/three-diggas-and-a-mallu-take-a-bus-to-goa.jpg" alt="" width="585" height="340" /></p>
<p>Three Diggas and a Mallu is a series of comics based on my k-12 school friends who have been around since the last two decades. These jokes are very colloquial and are all inside jokes, so I don’t really expect any one to understand them.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Comic #1 and #2 Three Diggas and a Mallu Walk into a Bar</title>
		<link>http://www.devilsgarage.com/caricature/three-diggas-and-a-mallu/</link>
		<comments>http://www.devilsgarage.com/caricature/three-diggas-and-a-mallu/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 05:48:00 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Caricature]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Comic]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Inside Joke]]></category>
		<category><![CDATA[Lineart]]></category>
		<category><![CDATA[Three Diggas and a Mallu]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[line art]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/blog/?p=216</guid>
		<description><![CDATA[Three Diggas and a Mallu comic]]></description>
			<content:encoded><![CDATA[<p>These are three comics I made for close friends sometime late last year.<br />
The humor is very colloquial. The character development posts can be read <a href="http://www.devilsgarage.com/2009/09/24/three-diggas-and-a-mallu-walk-into-a-bar/">here</a> and <a href="http://www.devilsgarage.com/2009/09/30/character-turnarounds/">here</a>.</p>
<p><span style="font-weight: bold;">The Power of the Decoder</span></p>
<p><img class="alignnone size-full wp-image-3509" title="Decoder -'Three Diggas and a Mallu' comic" src="http://www.devilsgarage.com/wp-content/uploads/2010/01/three-diggas-and-a-mallu-talk-about-decoders.jpg" alt="" width="585" height="373" /></p>
<p><span style="font-weight: bold;">The Trip to Gokarna with Adithya Kote</span></p>
<p><img class="alignnone size-full wp-image-3510" title="Adithya Kote -'Three Diggas and a Mallu' comic" src="http://www.devilsgarage.com/wp-content/uploads/2010/01/adithya-kote-three-diggas-and-a-mallu.jpg" alt="" width="585" height="471" /></p>
<p><img class="alignnone size-full wp-image-3511" title="Adithya Kote -'Three Diggas and a Mallu' comic" src="http://www.devilsgarage.com/wp-content/uploads/2010/01/adithya-kote-three-diggas-and-a-mallu-1.jpg" alt="" width="585" height="469" /></p>
<p><span style="font-weight: bold;">Ashwin&#8217;s Birthday</span></p>
<p><span style="font-weight: bold;"><img class="alignnone size-full wp-image-3512" style="border: 1px solid black;" title="Happy Birthday -'Three Diggas and a Mallu' comic" src="http://www.devilsgarage.com/wp-content/uploads/2010/01/happy-birthday-comic.jpg" alt="" width="585" height="280" /></span></p>
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			<wfw:commentRss>http://www.devilsgarage.com/caricature/three-diggas-and-a-mallu/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Damn Barbarians&#8230;</title>
		<link>http://www.devilsgarage.com/caricature/damn-barbarians/</link>
		<comments>http://www.devilsgarage.com/caricature/damn-barbarians/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 19:34:00 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Caricature]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/blog/?p=213</guid>
		<description><![CDATA[Barbarian character, facial expressions]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.devilsgarage.com/wp-content/uploads/2010/04/face_expressions_09.jpg" title="Facial expressions" alt="Facial expressions" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>I won the Castler Crashers Car Design Contest!</title>
		<link>http://www.devilsgarage.com/character-development/i-won-the-castler-crasher-car-design-contest/</link>
		<comments>http://www.devilsgarage.com/character-development/i-won-the-castler-crasher-car-design-contest/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 22:42:00 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[The Behemoth]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/blog/?p=212</guid>
		<description><![CDATA[The Behemoth Castle Crasher Car Design Contest]]></description>
			<content:encoded><![CDATA[<p>Forgot to mention that my &#8220;Chicken Car&#8221; design got featured on <a href="http://devblog.thebehemoth.com/?p=1930">The Behemoth Blog</a> (makers of <em>Castle Crashers</em>).</p>
<p><img title="The Behemoth blog Castle Crashers" src="http://www.devilsgarage.com/wp-content/uploads/2010/04/the-behemoth-blog-castel-crashers1.jpg" alt="The Behemoth blog Castle Crashers" /></p>
<p><span id="more-212"></span></p>
<p>Read <a href="http://www.devilsgarage.com/2009/07/17/castle-crashers-racecar-design-part-v/">an older post</a> about the whole design process. Cheers.</p>
<p><strong>Update:</strong> Got to meet Kelly Revak from The Behemoth over at <a href="http://www.devilsgarage.com/2010/07/26/comic-con/" target="_self">Comic-Con </a>2010 and she gave me some sweet Behemoth swag. Thanks!!!</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Weird Heads and Big Heads</title>
		<link>http://www.devilsgarage.com/caricature/weird-heads-and-big-heads/</link>
		<comments>http://www.devilsgarage.com/caricature/weird-heads-and-big-heads/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 08:55:00 +0000</pubDate>
		<dc:creator>Diablo</dc:creator>
				<category><![CDATA[Caricature]]></category>
		<category><![CDATA[Character Design]]></category>
		<category><![CDATA[Character Development]]></category>
		<category><![CDATA[Concept]]></category>
		<category><![CDATA[Designs]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Concepts]]></category>

		<guid isPermaLink="false">http://www.devilsgarage.com/blog/?p=211</guid>
		<description><![CDATA[Experimenting with head shapes.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.devilsgarage.com/wp-content/uploads/2010/04/character_design_heads_expressions_ajay_Karat.jpg" title="Character design heads expressions" alt="Character design heads expressions" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

