Analysis
The Red Knight
I’ve been working on a submission with a fellow programmer for Newgrounds’ Robot Day. The game is a fan-based take on Castle Crashers and I completed most of the Red Knight assets for programming.

The character went through a bit more evolution and I fine-tuned the colors so it’s easy to animate. I decided not to use strokes or lines so as to keep the animation easy and that way the turnaround time for the assets would be quicker.
Note from the Author
Welcome to The Devil’s Garage, the smelting pot for concepts, designs and animations by Ajay Karat.

As much as I really didn’t like WordPress, I never thought I could pull off this whole website in under two week without the help of the Interbutt, WP, everyone’s philanthropic contributions, plugins and themes.
Most recent updates: Other than the fact that a good portion of the site has been revamped, do check in for new content over the next few weeks. I also understand that a lot of the earlier posts have broken links and I’m working on correcting all that.
Here are some initial concepts I was leaning towards when redesigning this site.

The biggest challenge while working on the layouts was to create an intuitive navigation that was easy to understand and always had scope for expansion.

It was this layout design (below) that I felt best suited the new design. I dropped the Print and Illustration links and combined the content under a Design category.

Blogspot…Rust in Peace
Dear readers, RSS bookmarkers and Church of Unitology followers:
I received an email from Blogspot saying they’ll be dropping support for FTP-based blogs as they’ve come to realize that it doesn’t make monetary sense for them to provide such services. Thus, the Devil’s Garage blog … will yet again be moving on to another service. Readers may not be seeing any immediate updates in the next coming weeks.
~a
Update: looks like I got this thing up and running, super fine! A big thanks to Janice and Sean for all the help.


