Author archive

Character Design

March 25, 2011 - no comments. Posted by Diablo in Character Design, Character Development, Concept.

peacock cartoon

Character Design for a platformer game. Shall post more once the game has gained more traction.

Wall Defender MX | Game Development

Wall Defender MX is a pet project in development. It’s a clone of Bomb Software’s 1983 Atari Game by the same name. This game take a bit at the lone spaceman defending his last place in space, defending the dysfunctional dead-space fortress as it drifts though Xorthor territory and other space bandits zones. The Video-cap featured here is a preview of art development of the game.

Finally arrived by mail this afternoon!

February 15, 2011 - no comments. Posted by Diablo in Designs, Illustration, Inside Joke, Prototype, reddit.com.

Bitch, I'm a Bus mug

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Rejected Game Concepts. File #42

February 13, 2011 - no comments. Posted by Diablo in Concept, Game Development, Illustration, Layout, Level Design, Lineart.

rejected game concept

rejected game concept

rejected game concept

rejected game concept

rejected game concept

rejected game concept

Note to self: not all clients like games that are based off gambling.

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About

Other than battling zombie hordes on his console or drawing pixel sized Castle Crasher characters, Ajay Karat also works as a Flash game animator for a gaming company in Southern California.

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Welcome to The Devil's Garage, the online portfolio of Ajay Karat.

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