Archive for February, 2011

Wall Defender MX | Game Development

Wall Defender MX is a pet project in development. It’s a clone of Bomb Software’s 1983 Atari Game by the same name. This game take a bit at the lone spaceman defending his last place in space, defending the dysfunctional dead-space fortress as it drifts though Xorthor territory and other space bandits zones. The Video-cap featured here is a preview of art development of the game.

Finally arrived by mail this afternoon!

February 15, 2011 - no comments. Posted by Diablo in Designs, Illustration, Inside Joke, Prototype, reddit.com.

Bitch, I'm a Bus mug

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Rejected Game Concepts. File #42

February 13, 2011 - no comments. Posted by Diablo in Concept, Game Development, Illustration, Layout, Level Design, Lineart.

rejected game concept

rejected game concept

rejected game concept

rejected game concept

rejected game concept

rejected game concept

Note to self: not all clients like games that are based off gambling.

The best part of this week…

February 11, 2011 - one comment. Posted by Diablo in Animatic, Character Design, Walk Cycles.

This is a flash movie file, please download the latest version of Flash player here http://www.adobe.com/products/flashplayer/

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Other than battling zombie hordes on his console or drawing pixel sized Castle Crasher characters, Ajay Karat also works as a Flash game animator for a gaming company in Southern California.

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