Archive for November, 2010

Fallout 3 | Vault 108 Run-Cycle

November 4, 2010 - one comment. Posted by Diablo in Character Design, Character Development, Concept, Game Development, Games, Pixel, Test, Walk Cycles.

Fallout 3 Brotherhood of Steel @100%

Got the run-cycle nailed down correctly in Flash, but it doesn’t look like the best cycle. For now it helps my purpose so I’m going to stick with this.

Fallout Brotherhood of Steel run-cycle

Fallout 3 | Vault 108 Concept Designs

Fallout 3 Brotherhood of Steel

Concept art for the main character. Run-cycles coming up next.

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Other than battling zombie hordes on his console or drawing pixel sized Castle Crasher characters, Ajay Karat also works as a Flash game animator for a gaming company in Southern California.

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