Archive for May, 2010

Character Poses For an Old Game

Hungry, thirsty sportsman

It’s a Long Day at the Studio

May 25, 2010 - no comments. Posted by Diablo in Character Design, Illustration, Lineart.

Smoker character design

Roughed out something quick before jumping into my next assignment. I find it very relaxing to take a break and doodle. Nope, I don’t smoke.

Rock Mash: Vehicles

May 25, 2010 - no comments. Posted by Diablo in Concept, Designs, Games, Lineart.

Here are some of the prop designs used in Rock Mash. I decided to keep them very simple and stylized because they hardly get any screen time before they are all mashed to smithereens.

Rock Mash vehicles

Mash, Bash, Crash!

May 12, 2010 - no comments. Posted by Diablo in Concept, Game Development, Games.

Feast your eyes on some concept development for Rock Mash, an upcoming interactive experiment where a tiny rock is let loose on the streets of a big city. Here’s one of the earlier splash screens.
Rock Mash concept

Rock Mash run cycle

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About

Other than battling zombie hordes on his console or drawing pixel sized Castle Crasher characters, Ajay Karat also works as a Flash game animator for a gaming company in Southern California.

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