Archive for 2010

Game Concept – King Solomon’s Mines

game concept King Solomon's Mines King Solomon’s Mines (KSM) is a game concept based off the book by the very same name. Here one gets to play as the protagonist in search of the fabled treasure of King Solomon. The game concept also draws a lot of influence from God of War 3 that puts a huge emphasis on making the player feel minuscule yet powerful as Kratos (the protagonist) compared to the rest of the world and its elements.

KSM is a side scroller 2D pixel-style game with a multitude of enemies and equal number of special combo moves as the player hacks and slashes his way though the kingdom in search of treasures.

KSM is only a test game and will be made with Stencyl (Flash game maker). Working on this mini project would give me an opportunity to collaborate with other Stencyl behavior programmers and strengthen my knowledge on how to make a solid game with Stencyl.

Brandissimo Christmas Card 2010

December 14, 2010 - no comments. Posted by Diablo in Brandissimo! Inc, Character Design, Character Development, Story Boards.

Christmas card story board

Christmas card story board

Brandissimo Caricatures

December 7, 2010 - no comments. Posted by Diablo in Brandissimo! Inc, Caricature, Illustration, Pixel.

Brandissimo

(l-r) David Gagne, David Snyder, Andy Babb, Frank Fraser and Josh Fisher.

Castle Crasher Walk Cycle

This is a flash movie file, please download the latest version of Flash player here http://www.adobe.com/products/flashplayer/

Related posts: Red Knight, Red Knight Gets Down.

Partners

About

Other than battling zombie hordes on his console or drawing pixel sized Castle Crasher characters, Ajay Karat also works as a Flash game animator for a gaming company in Southern California.

Want to know more?

Welcome to The Devil's Garage, the online portfolio of Ajay Karat.

Get Connected

wordpress twitter @devilsgarage reddit

Say Hi!